The purpose of using path digest was to reference a file in a
serializable manner. Now that there is a stable index associated with
files, it is a superior way to accomplish that goal, since removes one
layer of indirection, and makes TrackedInst 8 bytes instead of 20.
The saved Zig Compiler State file for "hello world" goes from 1.3M to
1.2M with this change.
Primarily, this commit removes 2 fields from File, relying on the data
being stored in the `files` field, with the key as the path digest, and
the value as the struct decl corresponding to the File. This table is
serialized into the compiler state that survives between incremental
updates.
Meanwhile, the File struct remains ephemeral data that can be
reconstructed the first time it is needed by the compiler process, as
well as operated on by independent worker threads.
A key outcome of this commit is that there is now a stable index that
can be used to refer to a File. This will be needed when serializing
error messages to survive incremental compilation updates.
Apple has already dropped support for macOS 11.
GitHub Actions is dropping macOS 11 support now.
The Zig project is also dropping macOS 11 support now.
This patch is a pure rename plus only changing the file path in
`@import` sites, so it is expected to not create version control
conflicts, even when rebasing.
tidy gives a false positive:
line 304 column 9 - Warning: moved <style> tag to <head>! fix-style-tags: no to avoid.
I noticed that `--show-warnings no` still incorrectly causes exit code 1.
I was unable to find an alternative to tidy.
There was already `zig build test-fmt` but now `zig build test` depends
on that one.
The CI scripts no longer need explicit logic since they already do
`zig build test`.
Now there is `captureChildProcess` which gives access to the
`std.process.Child.RunResult`, which is useful for accessing the stdout.
It also accepts and passes an optional `std.Progress.Node` to the child.
The doc comments for this global said:
"Locked to avoid interleaving panic messages from multiple threads."
Huh? There's already a mutex for that, it's the stderr mutex. Lock that
one instead.
A node may be freed during the execution of this loop, causing there to
be a parent reference to a nonexistent node. Without this assignment,
this would lead to the map entry containing stale data. By assigning
none, the child node with the bad parent pointer will be harmlessly
omitted from the tree.
Closes#20262
This now defaults to false already since the autodocs rework.
The langref still cannot be enabled by default because the langref
contains doctests that exercise the `@cImport` feature which is disabled
in zig2 builds.
These are tripping on 32-bit x86 but are intended to prevent glibc
itself from being built with a bad configuration. Zig is only using this
file to create libc_nonshared.a, so it's not relevant.
This is the only place in all of glibc that this macro is referenced.
What is it doing? Only preventing fstatat.c from knowing the type
definition of `__time64_t`, apparently.
Fixes compilation of fstatat.c on 32-bit x86.
I could have just included the file from upstream glibc, but it was too
silly so I just inlined it. This patch could be dropped in a future
glibc update if desired. If omitted it will cause easily solvable
C compilation failures building glibc nonshared.
This is a patch to glibc features.h which makes
_DYNAMIC_STACK_SIZE_SOURCE undefined unless the version is >= 2.34.
This feature was introduced with glibc 2.34 and without this patch, code
built against these headers but then run on an older glibc will end up
making a call to sysconf() that returns -1 for the value of SIGSTKSZ
and MINSIGSTKSZ.
This changes the terminal display to keep the cursor at the top left of
the progress display, so that unlocked stderr writes, perhaps by child
processes, don't get eaten by the clear.
The docs for setting stdio to "inherit" say:
It also means that this step will obtain a global lock to prevent other
steps from running in the meantime.
The implementation of this lock was missing but is now provided by this
commit.
closes#20119
Reduce node_storage_buffer_len from 200 to 83. This makes messages over
the pipe fit in a single packet (4096 bytes). There is now a comptime
assert to ensure this. In practice this is plenty of storage because
typical terminal heights are significantly less than 83 rows.
Handling of split reads is fixed; instead of using a global
`remaining_read_trash_bytes`, the value is stored in the "saved
metadata" for the IPC node.
Saved metadata is split into two arrays so that the "find" operation can
quickly scan over fds for a match, looking at 332 bytes maximum, and
only reading the memory for the other data upon match. More typical
number of bytes read for this operation would be 0 (no child processes),
4 (1 child process), or 64 (16 child processes reporting progress).
Removed an align(4) that was leftover from an older design.
This also includes part of Jacob Young's not-yet-landed patch that
implements `writevNonblock`.
rather than ignoring specifically "zig-cache" and "zig-out". The latter
is not necessarily the install prefix and should not be special.
The former will be handled by renaming zig-cache to .zig-cache.
* Merge a bunch of related state together into TerminalMode. Windows
sometimes follows the same path as posix via ansi_escape_codes,
sometimes not.
* Use a different thread entry point for Windows API but share the same
entry point on Windows when the terminal is in ansi_escape_codes mode.
* Only clear the terminal when the stderr lock is held.
* Don't try to clear the terminal when nothing has been written yet.
* Don't try to clear the terminal in IPC mode.
* Fix size detection logic bug under error conditions.
7281cc1d839da6e84bb76fadb2c1eafc22a82df7 did not solve the problem
because even when Node.index is none, it still counts as initializing
the global Progress object. Just use a normal zig optional, and all is
good.
The update thread was sometimes reading the special state and then
incorrectly getting 0 for the file descriptor, making it hang since it
tried to read from stdin.
Slightly slower refresh rate. It's still updating very quickly.
Lower the initial delay so that CLI applications feel more responsive.
Even though the application is doing work for the full 500ms until
something is displayed on the screen, it feels nicer to get the progress
earlier.
Introduces `disable_zig_progress` which prevents the build runner from
assigning the child process a progress node.
This is needed for the empty_env test which requires the environment to
be completely empty.
This makes it so that any other threads which are writing to stderr have
a chance to finish before the process terminates. It also clears the
terminal in case any progress has been written to stderr, while still
accomplishing the goal of not waiting until the update thread exits.
when the root progress node has a zero length name, the sub-tree is
flattened one layer, reducing visual noise, as well as bytes written to
the terminal.
Split newline_count into written_newline_count and
accumulated_newline_count. This handle the case when the tryLock() fails
to obtain the lock, because in such case there would not be any newlines
written to the terminal but the system would incorrectly think there
were. Now, written_newline_count is only adjusted when the write() call
succeeds.
Furthermore, write() call failure is handled by exiting the update
thread.
Don't truncate trailing newline. This better handles stray writes to
stderr that are not std.Progress-aware, such as from non-zig child
processes.
This commit also makes `Node.start` and `Node.end` bail out early with a
comptime branch when it is known the target will not be spawning an
update thread.
Switch Node.Parent, Node.Index, and Node.OptionalIndex to be backed by
u8 rather than u16. This works fine since we use 200 as the preallocated
node buffer. This has the nice property that scanning the entire parents
array for allocated nodes fits in 4 cache lines, even if we bumped the
200 up to 254 (leaving room for the two special states).
The thread that reads progress updates from the pipe now handles short
reads by ignoring messages that are sent in multiple reads.
When checking the terminal size, if there is a failure, fall back to a
conservative guess of 80x25 rather than panicking. A debug message is
also emitted which would be displayed only in a debug build.
This accomplishes 2 things simultaneously:
1. Don't trust child process data; if the data is outside the expected
range, ignore the data.
2. If there is too much data to fit in the preallocated buffers, drop
the data.
Instead of making static buffers configurable, let's pick strong
defaults and then use the update thread's stack memory to store the
preallocations. The thread uses a fairly shallow stack so this memory is
otherwise unused. This also makes the data section of the executable
smaller since it runtime allocates the memory when a `std.Progress`
instance is allocated, and in the case that the process is not connected
to a terminal, it never allocates the memory.